What Lynn didn’t know was that Noor, who looked remarkably calm from afar, had actually passed out. Meanwhile, the Emperor finally entered the Imperial Capital, a sprawling cyberpunk city full of neon lights and hovering vehicles. Fuming with frustration, he took an elevator, muttering about how infuriating and vexing the whole situation had become.
Once he reached the throne room, all his officers visibly worried at his disheveled state. The Emperor roared in anger, berating his soldiers for their lackluster performance despite being equipped with high-caliber weaponry. His officers tried to inquire what had happened, but their questions were cut short when everyone noticed the Dragon of Calamity hovering above the city—very much alive.
The Emperor was astonished. He had been certain the Bonac had killed it. His first thought: the dragon had been resurrected somehow. Perhaps the diabolical San of the Sovereign Six had reached a new peak with his healing magic. Yet even that didn’t explain how the dragon now obeyed their commands. Clearly, some Demon Folk were involved.
Demanding answers, the Emperor barked at his officers about the whereabouts of the Beast Tamer. One replied that Master LW had already left for Serenza, citing urgent business. That confirmed the Emperor’s suspicions: the Beast Tamer had switched sides. Enraged, he grabbed the reporting officer by the collar, lifted him off the floor, and demanded why they hadn’t stopped LW. The officer meekly explained that the Emperor himself had ordered special treatment. Naturally, the Emperor threw him to the ground.
Another officer tried to calm him, but the Emperor snapped, ordering him to stop standing around like an idiot and to come up with a plan—promptly sending him out of the hall. Then, turning to the remaining officers, he demanded the Coronos be readied. They were startled. One explained that the weapon was still in testing, dangerously unstable, and not properly aligned. Using it in the city could cause catastrophic collateral damage.
The Emperor cut him off with a dismissive kick, reminding them that the disaster was already in front of their eyes. “We only need one shot to kill the Beast,” he declared, eyes blazing with fury.
At that moment, the officers almost immediately complied. The Coronos, a massive city cannon, began to charge as the Emperor proudly declared it the greatest technological marvel of the Empire, developed under the “wise” leadership of Duras III—the so-called Light of Judgment. Unfortunately for the Empire, Noor managed to parry the cannon’s attack, leaving the Emperor and his officers flabbergasted. They couldn’t understand why the trajectory had changed, and to make matters worse, the energy beam spread, raining down on the city. The new target? Their own Mana furnaces.
Panicked, the officers abandoned the command center, convinced the city was doomed. Seconds later, the beam destroyed the furnaces, and the Emperor fell to his knees in despair. Meanwhile, Noor and the group were descending into the city, with Karu reporting he had lost track of the Emperor—apparently, some thick wall was blocking any precise detection. Rain suspected the Monarch had taken refuge in a Mona-metal building.
Just as the cannon fired again, Noor awoke. Reflexively, he parried the beam, astonishing everyone. Sadly, the impact sent him flying off the dragon, but using his sword as a shield, he smashed through walls and landed safely.
At the same time, a Knight—formerly an officer who had pleaded with the Emperor to calm down—returned with reinforcements. Rather than help, these Knights intended to kill the Emperor, since no one else would obey him. As the Knight prepared to strike, Noor landed and stopped him. The old man, rather than feeling relieved, was terrified. To make matters worse, the other Knights misinterpreted Noor’s actions as protecting the Emperor, and attacked him. Noor, giving the Emperor a literal ultimate beating (because moving him quickly was the fastest way), tried to reason with them, but the Knights refused to listen.
Eventually, the Knights explained themselves: they wanted to offer the Emperor’s head to the invaders as a gesture of surrender. San and the others arrived just in time to say that dead men couldn’t atone for crimes, and there was no need for that. Noor then left the hall with Lynn, letting Rain and the others handle the rest.
Once outside, Rain approached the Emperor, who was on the verge of tears, begging for forgiveness. Rain calmly recited all the Emperor’s crimes—but, surprisingly, added that he was willing to forgive him.
Noor listened as Rain explained that the Emperor would have to experience the same suffering as the victims of the Empire’s attacks. Rain added that the Monarch would feel all the pain without dying—after all, he was a Healer, and the Emperor had to participate in the multinational talks on reparations and ending the war, which were approved by the Circuit of Ten.
The Emperor, confused and horrified, asked what Rain meant. Rain clarified: he could cry and scream to his heart’s content, and Karu reassured him that even if he lost consciousness, they’d revive him. Unsurprisingly, the old man ended up peeing himself.
Outside the hall, Rolo was napping on the dragon, while Lynn tended to Noor’s wounds. Noor felt guilty seeing the destruction caused by the cannon beam, worrying he might have killed innocent people. Lynn comforted him, explaining that the destroyed buildings were mostly Mona constructions, though it would still affect the lives of the Imperial Capital’s citizens.
Sometime later, Rain and the others arrived to announce that everything had been settled. Noor was puzzled—considering how quickly things had been resolved, he didn’t understand why both nations hadn’t simply talked it out from the start. As for the Emperor, he had abdicated, and his grandchild would inherit the throne. The Circuit of Ten then arrived and apologized to Noor for the earlier misunderstanding. Noor accepted the apology but cheekily advised them to reconsider their morals if they thought ganging up on the elderly was acceptable.
The leader of the knights thanked Noor for stopping them; otherwise, the Empire would have descended into a nasty civil war. They promised that in the future, they would spare no expense to assist him. Noor apologized for the destruction he had caused, but Randus, the Imperial sorcerer and leader of the Circuit of Ten, reassured him: so far, there had been no reports of casualties, and the Empire’s own crimes had been far worse.
Eventually, Noor and the others safely returned to their country and reported everything to the King. Both the King and Prince Rain thanked him for his incredible contributions on the battlefield. Noor, ever modest, declined any rewards, which surprised everyone. The King insisted he couldn’t refuse, as it would set a bad example.
Finally, Noor requested the King’s help for Rolo, who had no family. The King asked if Rolo was a Demon Folk, and Noor confirmed it. He then asked that Rolo be allowed to live in the capital and enjoy a normal life like any other citizen.
Noor also added that since they had previously offered him a house and land, they could provide those to Rolo, along with some clothes and food. The King agreed but explained that for that to happen, the boy would need to become a citizen of the Kingdom. The Monarch asked Noor if he was okay with that.
Noor replied that Rolo had saved him countless times, and that the huge dragon had only followed his will because Rolo was with him. When Rolo tried to clarify, Noor cut him off, adding that if it weren’t for him, the war wouldn’t have ended so quickly. The King hesitated, knowing that the Holy Theocracy of Mithra considered Demon Folk enemies, and granting citizenship could strain international relations.
Before the Monarch could respond, Noor added that he didn’t need anything else; any reward should go to those who had lost their homes. He insisted the Kingdom should focus all its resources on rebuilding, which surprised everyone. In the end, the King agreed.
Sometime later, Rolo was sleeping, recalling the terror he felt when he believed he was going to die. The boy woke up in an unfamiliar room and was soon guided to the dining room by Inise, who informed him that from now on, he would live with her. Noticing that Rolo was lost in thought, she pulled him out of his reverie, warning that the food would get cold.
As he began to eat, Rolo couldn’t stop crying—he still couldn’t believe he was enjoying such delicious food. Inise smiled, assuring him that no one would take it away. Noor then walked through the capital, observing the ongoing reconstruction and reflecting on the destruction’s severity, wondering if Auntie Stella and the workers were safe.
Eventually, he reached the guild headquarters and was happy to see it had survived. He noticed the signboard on the floor, quickly grabbing it as he hadn’t seen it in a long time. A flashback showed a younger Guild Master shocked upon learning that Noor had spent three months practicing at every training school without acquiring a single decent skill. The Guild Master refused to let him register as an adventurer.
Back in the present, Noor marveled at reuniting with his former instructors after 15 years. Another flashback revealed the Royal Capital fifteen years earlier, with a young Noor asking Sig to train him as a swordsman. Sig asked if the boy had a permit from the Adventurer’s Guild—a classic bureaucratic twist to the heroic grind.
Noor didn’t waste any time and showed the permit. Sig warned him that the training would be grueling and asked if he was prepared to endure it. The first day, Sig predicted that Noor wouldn’t last more than three days. However, ten days later, the member of The Sovereign Six had to admit that the kid’s tenacity was nothing to scoff at.
Later, Noor managed to parry a huge iron ball with a wooden sword—but he injured his arm and dropped it, earning a scolding from Sig. Undeterred, Noor gritted his teeth, grabbed the sword again, and continued. Sig was shocked; he couldn’t believe the boy’s eyes still burned with determination after having his body and mind pushed to the limit. That was the moment Sig realized Noor might have a promising future.
Curious, Noor asked when he would learn a skill and what type. Sig complied, demonstrating a powerful technique capable of cutting several leaves in a flurry of rapid movements. Noor was amazed—but Sig was even more astonished when the boy not only followed the technique but managed to replicate all the movements, albeit slower. Sig confirmed that with proper training, Noor’s latent potential could even surpass him.
Two months later, however, Sig couldn’t believe that Noor’s only learned skill had been parrying. Frustrating, since all he needed was one truly useful ability. A month later, the training ended, and Noor still hadn’t gained another skill.
Next, Noor trained with Dundar, who warned him that this training would be tough as well. Dundar explained that a warrior’s role was to be a shield for allies. Two months later, Dundar admitted that Noor’s progress surprised him—he was tough and gutsy—but he still needed just one useful skill to become an invincible shield. A month later, the training ended, and the story repeated: Noor still hadn’t mastered a useful skill.
Later, Noor asked Mayan to let him join her training camp. She set up an impossible test to justify refusing him—but Noor hit every target perfectly, forcing her to accept him. Still, she begrudgingly limited him to throwing stones, thinking teaching him properly would be troublesome. Eventually, she allowed him to use a bow—but Noor’s strength crushed every bow he touched, including hers.
Three months later, the camp ended. Mayan told Noor to leave, though she admitted that even without a proper bow, he had already learned enough to survive. Next was K’s camp. Unlike previous instructors, K accepted Noor without hesitation. However, Noor passed all the tests head-on rather than in the subtle, “spy-like” way they were designed, missing the point entirely.
Three months later, despite Karu acknowledging Noor’s strength, he had to tell him to leave—simply because Noor couldn’t follow the way of the spy. In fact, Karu even considered inviting him to join the Royal Capital’s intelligence agency in case Noor gave up on becoming an adventurer.
Next came Oaken. Two months into his training camp, Noor still struggled to use magic. Oaken suspected that no mana flowed through his body at all. The only hope was for Noor to enter the Monor Residence Room, a place that drastically amplified all human senses. Oaken warned him to leave immediately if it became overwhelming.
Days later, Oaken was informed that Noor hadn’t come out yet. The instructor freaked out—one person remaining inside for several days could easily die. But Noor was calm, claiming he was okay and that his body felt fine. He even told Oaken to leave him alone, as he was on the verge of a breakthrough.
One month later, Noor emerged, having learned only one spell: a tiny fireball that danced on his fingertip. Oaken was amazed. It was rare to see someone so incapable of magic make any progress at all, yet Noor had advanced far despite his lack of mana. To top it off, he could cast a fireball with his other hand as well—making him a dual caster, something Oaken had taken 50 years to achieve.
Unfortunately, that wasn’t enough for Noor to become an adventurer, which left him feeling dejected. Oaken thought it was a shame; the boy had immense talent, and if only his body had been more attuned to magic, he could have become a legendary magician.
Finally, it was San’s turn. The priest asked if Noor had undergone the Rite of Blessing as a child. Noor had no idea. San explained that only pre-selected students who had undergone the rite could train at that school. But Noor refused to leave. Days passed outside the temple in freezing snow, and Noor nearly passed out from hunger and cold. Just in time, San arrived, healed him, and agreed to let him participate in the basics of the training—though there was no guarantee he’d actually learn a skill.
Three months later, Noor managed to learn Low Heal, which impressed San. Sadly, that skill wouldn’t be recognized as sufficient to become an adventurer. Disappointed, Noor decided to leave, but before he could, San stopped him. He explained that even though the skill only worked on minor scratches, it was impressive that Noor could use low-level healing magic without a natural blessing. The priest realized that Noor had performed a miracle on his own, without undergoing the rite or using a holy spirit as an intermediary. This meant he could wield the power of miracles without limit.
The next day, the Sovereign Six held a meeting to discuss Noor’s case. However, he had already disappeared from the capital. San lamented not having stopped him the day before, while Mayan argued that they could let the boy be since he was strong enough to handle things on his own. Nevertheless, San disagreed, insisting that if they invested time in nurturing Noor’s gifts, he would undoubtedly become extraordinary. Oaken immediately agreed. Dundar admitted he had never imagined Noor had gone through similar challenges at the other schools. San reaffirmed his proposal to train and guide Noor, and in the end, all six agreed. Sig then tried to set off to find Noor, but the others reminded him they had agreed to search as a group.
Back in the present, Noor entered the Adventurer’s Guild and handed the signboard to the Guild Master. The Guild Master asked why he hadn’t gone to Mithra. Noor explained that after seeing the state of the city, he had turned around and rushed back. They discussed how tough things had been. Later, the Guild Master informed Noor that the Construction Guild boss had been searching for him—he needed help hauling rubble and building temporary housing.
That night, Noor was still helping the construction workers, who were grateful for his aid. He reflected on all that had happened that day—from traveling in a carriage to subduing an empire, defeating two dragons, and meeting Rolo along the way. Meanwhile, the King spoke with Rain about how the Holy Theocracy of Mithra had been secretly working with Duras during the war. Rain acknowledged that peaceful days might be rare going forward, but the King reassured him that the nation had capable people to depend on: Gilbert, Anise, Rolo, Lynn, the Sovereign Six, and, of course, Noor.
Speaking of Noor, he was starving after working all night, but the princess gave him a piece of bread so he could continue. While eating, he reflected that he wouldn’t be where he was without everyone’s help, though he still hadn’t given up on his dream of becoming an adventurer.
At that moment, the Construction Guild boss asked him to move some rubble. Just then, Noor noticed that a nearby building was collapsing. He activated his Parry ability and deflected a falling piece of the tower, saving his bald boss.
And that marked the end of the final episode of this anime.