A group of heroes heads into the dark forest on a mission to liberate their homeland. Each wields a powerful weapon known as a Regalia—legendary armaments that grant power far beyond human limits. So naturally, they’re feeling pretty confident about taking down the dark beasts lurking in the forest.
That confidence lasts exactly five seconds—because the moment they arrive, their poor driver gets yeeted into oblivion by a giant beast. With no time to waste mourning the guy (RIP, brave NPC), the team springs into action. Their fearless leader, Steffan, commands everyone to form up and charges straight into the den of monsters.
The cutlass-wielding hero slices through beasts like he’s auditioning for a blender commercial with his whirlwind technique, while Steffan decapitates a massive snake with a single swing. Unfortunately, even headless, the snake is still in the mood for murder. But just as it lunges at Steffan, Alicia Glenfall pierces its eye with her sword, finally putting the thing down for good.
So far, so good.
With the lesser monsters cleared, the group delves deeper into the cave, hunting the fearsome Beast Lord of the South. At the heart of the cavern, they come face to face with none other than Clevatess of the Moonlight. And you know it’s serious when the monster has a slow-motion, aura-glowing, boss music entrance.
Everyone feels the pressure from Clevatess’ sheer presence, but Steffan—bless his optimism—believes they can win with the power of friendship.
Yeah… no. Friendship isn’t going to cut it here.
Clevatess promptly redecorates the cave wall using Steffan’s blood. The team’s tank, thinking he can do better, leaps in for an attack… and gets instantly beheaded midair.
The rest finally start to grasp the harsh truth: they’re way out of their league. But it’s too late to retreat. Clevatess begins picking them off one by one—with his tail. The heroes are baffled. How is he attacking them so fast?
Alicia, ever the sharp one, notices that the tail attacks are coming from their shadows. She yells at everyone to jump—literally—to break away from their shadowy doom. Her quick thinking allows her to survive a deadly strike, but the others aren’t so lucky.
One of the last surviving heroes slams his spear into the ground to summon an earth golem, but guess what? The land itself is under Clevatess’ control. Instead of a golem, he gets a personal welcome of tail spikes erupting from the earth—slicing him to bits.
The lance user makes a final desperate charge, but while he’s fighting for his life, Clevatess casually wonders how such pitiful creatures even made it this far into his lair. He then finishes off the rest of the team, leaving only Alicia airborne and dodging like her life depends on it—because, well, it does.
She manages to fly in close enough to land a solid blow on Clevatess’ face… but even her most powerful strike barely leaves a scratch. Meanwhile, Clevatess is having a philosophical moment, wondering why the humans are bothering him at all. He hasn’t messed with them in over a thousand years! But if they’re going to keep starting problems, he might just need to solve this permanently.
First order of business? Dealing with Alicia. He slashes her limbs off and sends her falling to her doom like a ragdoll tossed off a cliff.
A short time later, Clevatess crash-lands in the human kingdom—now with vengeance on his mind. He was perfectly content to leave humans alone, but apparently, King Heiden decided to poke the bear… or in this case, the moonlight-scaled murder-lizard.
The kingdom’s archers scramble to respond and rain arrows on Clevatess—which have about as much effect as tossing paperclips at a tank. Still, they keep shooting, as if hoping peer pressure will make physics work.
Clevatess, initially planning to ignore the humans, changes his mind. If they want to start a fight, so be it. He carves a bloody path through the soldiers on his way to the castle.
The guards, now panicking, ready the catapults. Spoiler alert: still useless.
Because you can’t stop Clevatess… with rocks.
Clevatess rips through the castle walls like they’re made of wet paper. Inside, one of the guards rushes to warn King Heiden—but the king has ears and, you know, walls collapsing tend to be loud. He already knows what’s happening. The heroes he sent clearly failed. The weapons of Heiden weren’t strong enough, and now Clevatess is most likely coming straight for him.
Still, King Heiden doesn’t bother running—he knows it’s pointless. Even if he flees, Clevatess would just track him down like a vengeful bloodhound. But before he dies, the king wants to seal off the sacred Forge of Heiden, so the flames that power their legendary weapons never go out.
Meanwhile, outside the castle, Clevatess wonders why the humans here are such pushovers compared to the ones who attacked his den. At first, he thought maybe they were specially trained elites. But when the castle guards launch their fancy metal ballistas at him and they barely tickle, he realizes the real strength of the first group was in their weapons.
He remembers how Alicia’s sword actually managed to scratch his horn—something that shouldn’t even be possible. He admits: even if humans are just bugs, a bug with a stinger can still be annoying. So now he’s determined to get to the bottom of this.
Deep within the castle, King Heiden arrives at the Forge of Heiden, only to feel the ground shake violently. Clevatess must be close. Panicked but resolute, the king seals the forge. Moments later, the roof is ripped clean off the building. And there he is—Clevatess, in all his scaly, moonlit glory.
He spots the king and immediately calls him out.
Trying to keep his dignity intact, Heiden declares that a mere beast has no right to speak to a king like that. But Clevatess shuts that down fast—telling the king to mind his tone or he’ll make all of humanity disappear, not just Heiden, but every neighboring kingdom too. He could’ve killed the king already, but he’s offering him one chance—to explain why he sent those heroes to attack.
And how does the king respond? By basically spitting in Clevatess’ face. “A beast like you could never understand human ambition,” he sneers.
Welp. Wrong answer.
Clevatess hears all he needs. He slices off King Heiden’s head on the spot and begins forming a plan to wipe out every last human.
But as he walks out of the wrecked kingdom, something stops him. He hears a baby crying beside the lifeless body of its mother, crushed under rubble. Does Clevatess feel sympathy? Absolutely not. He keeps walking.
But then the mother, somehow still alive, calls out to him—begging him to save her child.
Clevatess is momentarily stunned by the audacity. He reminds her he’s the one who destroyed this place. He’s planning to exterminate humans. Why would he save one?
The mother doesn’t argue. She admits the adults may have deserved this fate, but pleads that her baby did not. He’s innocent.
Clevatess still doesn’t buy it—all humans are the same in his eyes. But just for fun, he challenges her: “Prove this child is worth saving.”
She knows she can’t. She’s dying. But she promises that if he does save the child, he’ll one day discover that the baby’s worth will reveal itself.
She dies shortly after. And Clevatess? He walks away… only to come back.
The mother’s words must have gotten under his scaly skin. He picks up the baby. He’s still not sure this is a good idea, but compared to his own long life, a human baby is practically a blink. For now, he’ll keep it—out of curiosity.
In the land of Ethia, five humanoid races exist:
- The Dun – numerous and masters of architecture.
- The Orgites – top-tier hunters and medicine experts.
- The Sladens – aquatic folks who dominate in swimming and fishing.
- The Benty – strong barbarians… who can’t cooperate to save their lives.
- The people of Heiden – or rather, formerly Heiden—who were famous for forging powerful weapons, like the legendary Blades of Heiden.
Beyond Ethia lies nothing but darkness—a mysterious frontier where the Dark Beasts dwell, and with them, the four Dark Beast Lords. Clevatess is one of them. No human has ever dared cross beyond the borders.
Back at his cave, Clevatess brings the baby home. To make sure nothing eats it, he growls at all the surrounding monsters like a strict babysitter with anger issues. Then, curling up beside the child, he starts to rest.
But now… he has a problem.
The baby reeks. Like really reeks. Covered in poop. And Clevatess, mighty Lord of the Moonlight, did not sign up for diaper duty. So, what’s his genius solution?
He tosses the baby into a pit of spiders.
Yeah, seriously.
The baby immediately starts screaming—which, to be fair, is a reasonable reaction. But Clevatess calmly assures him that the spiders only eat poop. It’s actually a spa day… kind of. Still horrifying.
He pulls the baby back up, but the crying won’t stop. And Clevatess is already running low on patience. But a Dark Beast Lord doesn’t go back on his decisions. He’s in this now. For real.
But he knows the baby won’t survive on his own. He needs a human caretaker. So, Clevatess strolls back to the pile of corpses he made earlier to see if anyone’s still salvageable.
And guess what?
Alicia wakes up.
She finds herself lying on the ground, staring at the sky. For a moment, she wonders if she’s dead… until she sees Clevatess and realizes she’s in his cave.
Her instincts kick in, and she reaches for her weapon—but Clevatess casually informs her that all the weapons (and her dead friends) were tossed into the ravine.
Because that’s just how he rolls.
However, Clevatess thought Alicia might be useful, so he decided to bring her back to life. Technically, she’s now a glorified zombie—walking around only because of the dark energy he infused her with. But hey, details.
Anyway, enough exposition.
Clevatess immediately orders Alicia to do something “useful”: give him some milk.
She freezes for a moment, trying to process what she just heard. But unfortunately, he’s not joking. And no, it’s not a request either—he needs that milk.
So, he uses his powers to force her to comply. After several awkward minutes of very unproductive suckling, Clevatess finally accepts the painful truth: this isn’t working.
Alicia, incredibly annoyed and also very confused, points out the obvious—she’s never had a baby, so of course she can’t produce milk. She also questions why someone like Clevatess, a literal Dark Beast Lord, would even want to keep a human baby alive.
Clevatess doesn’t feel like explaining himself, nor does he owe her one. But since Alicia is a failed milk machine, he demands that she at least be useful in other ways.
The baby won’t die thanks to Clevatess’ energy, but it will stay perpetually hungry unless it’s properly fed. So he asks Alicia if there’s any other way to get milk.
Bound by his power, Alicia can’t lie or refuse. So she tells him the most obvious option: hire a nursing mother. But that would mean going to a human town, and with his current form, Clevatess would spark a panic (or a riot, or both).
So, time for a makeover.
With nothing else to work with, he shapeshifts into the form of the baby’s deceased mother and introduces himself as Krenn. As for the baby? Her name will be Luna.
Krenn orders Alicia to lead the way to the nearest village. But before that, she needs to wash Luna’s blanket. While scrubbing it clean, she notices something troubling—it bears the Heiden royal crest.
Meanwhile, back in what’s left of Heiden, word has spread about the kingdom’s sudden destruction. A scout is sent to inspect the aftermath. Upon arrival, he’s stunned: this level of destruction was caused by a single dark beast?
This is why he was against attacking a Beast Lord in the first place. To make things worse, the assault happened on the very same day the crown princess was supposed to flee the kingdom with her son.
Back by the river, Alicia confronts Krenn and asks if he knew that Luna was from the royal family. Krenn is clueless, so she points out the blanket’s crest—only royalty is allowed to use it.
Thinking back, Krenn realizes he found the baby buried under rubble near the castle. It would make sense that the child is royalty… but this doesn’t change his plans.
Alicia then asks what he means by “rubble of the castle,” and Krenn, in classic deadpan fashion, bluntly replies: “I destroyed Heiden and killed the king last night.”
Alicia is stunned. Heiden… really is gone?
Krenn shrugs it off. After all, they attacked him first.
But Alicia points out that it is a big deal. If Luna really is the last royal, then people from all over the continent are going to be hunting him down.
Krenn doesn’t get it. Why would that matter?
So Alicia explains—only members of the Heiden royal family know the sacred forging techniques needed to craft their legendary weapons. Immediately after saying that, she realizes she’s said too much.
Krenn, who hadn’t really thought long-term yet, suddenly gets an idea. If Luna is that important, maybe he should just make the kid the new king of humanity. That way, Krenn could rule everything from the shadows… and crush humanity the moment they step out of line.
But first? Milk.
He tells Alicia to stop standing around and get moving.
Alicia still doesn’t understand why Krenn is so attached to Luna, but one thing is clear: if anything happens to this baby, Krenn will probably obliterate every last human on the continent.
So, whether she likes it or not… Alicia must protect this child.
At any cost.
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